SubSweep
A single-player, arcade-style strategy game where you command a submarine to trap and destroy mines across 51 increasingly challenging levels.
This game was a passion project my friend and I built from the ground up throughout our college years. We wanted to create something we couldn’t find anywhere else—so we taught ourselves how to do it. Every bit of it was self-researched and self-made, from game mechanics to design. I brought the creative vision, my friend handled the technical development, and we collaborated closely to bridge both worlds. It was an amazing learning experience and a real labor of love.
credits
Vaughn Renner: Designer + Art Director + Music Composer
Tyler DeMartin: Developer